The training consists of a two-day, hands-on seminar designed to advance basic programming skills for real-world application. Advanced topics include effects engines, multi-part fixtures, pixel mapping, and more.
Console layout
Patch fixtures
Basic programming (pallets, groups, pages)
Program components (effects, pixel maps, Live, Touch, Highlight, Lowlight, etc)
Utilize Playback (scenes, playing back cues, understanding feedback, etc.)
Utilize the Effects Engine
Work with the Fixture Builder
Create and use Keystroke Macros
DATES: March 13-14, 2019
LOCATION: Royal Farms Arena | Baltimore, MD
INSTRUCTOR: Len Applefeld, High End Systems
This course is made possible through the IATSE TTF Course Reimbursement Program. If you are interested in this training, contact Local 19 for more information.