Training is designed to advance basic programming skills for real-world application. Advanced topics include effects engines, creating stems, saving scenes, signal routing, navigating advance menus, and more. Each pair of students will be provided with a different large scale digital console and stage rack and then will switch to have each group use all three consoles, each console will have a small speaker set up.
Console layout
Discuss signal flow
Patch inputs and outputs
Basic programming (EQs, dynamics, groups, pages)
Program components (effects, virtual patchbay routing)
Utilize playback (scenes, playing back cues, understanding feedback)
Utilize the effects engine
DATES: March 11-12, 2019
LOCATION: Hippodrome Theatre | Baltimore, MD
INSTRUCTORS: Mathew Bittman & Charles Lamar
This course is made possible through the IATSE TTF Course Reimbursement Program. If you are interested in this training, contact Local 19 for more information.